As someone who has focused on PvP throughout his career, as well as his work as a Game Director for Trion, he brings a wealth of knowledge and experience to our team. As a Senior Game Designer for us, he’ll be working with us to deliver a great RvR MMORPG. “We are excited to have Chris Junior join our team. Here’s what Jacobs told us this weekend about what Junior’s presence on the team means for the game: We’ve also previously covered the addition of several new developers to the Camelot Unchained team, some of whom have already been introduced on the forums to backers, including Chris Junior, a key MMORPG game designer with both RIFT and EverQuest II on his resume. In fact, Linkedin entries make it clear that two of the departing devs simply left the gaming industry altogether. Four new people joined us in the past couple of weeks and hopefully, we’ll have another person joining us in the coming weeks, so it’s safe to say that in our case, it isn’t a layoff.”
“Just as in the past, when we have lost folks, we also have brought in new folks. “As usual in any industry, people come and go and CSE, like Mythic Entertainment and just about every other developer in the industry, rarely talks about it for legal reasons unless it’s a layoff,” Jacobs told us.
CAMELOT UNCHAINED BETA RELEASE DATE UPDATE
We reached out to CSE’s Mark Jacobs for details, as he had already publicly addressed hiring in our comments this week, and now he’s given us another update that ought to allay any fears about the state of the studio since the comings and goings are effectively zero-sum. This week, we learned that Camelot Unchained studio City State Entertainment has seen a minor staffing shuffle, as four of the studio’s engineers moved on this past spring, something that without context could potentially worry fans given the controversy earlier this year and staffing difficulties in the past.